top of page




Dawnbreaker
Ultimate
-
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 1029 Physical Damage to enemies in front of you and an additional 1191 Physical Damage over 5 seconds.
Flawless Dawnbreaker
Morph

-
Default Description
-
While Slotted, your Weapon Damage is increased by 2%.
-
While slotted, your Weapon Damage is increased.
Morph
-
Default Description
-
Increases the damage and stuns enemies hit.
Silver Bolts

Active
-
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike enemy for 660 Physical Damage and reduce their Movement Speed by 40% for 6 seconds.
Morph
-
Default Description
-
Fire up to five additional bolts at other enemies near the initial target for 50% less damage.
-
Fires up to five additional bolts at other enemies near the initial target for less damage.
Morph
-
Default Description
-
Decreases the range. Pulls enemy to you.
Skill
Type
Description

Dawnbreaker of Smiting


Silver Shards


Silver Leash


Circle of Protection

Active
-
Brand the earth at your location with a rune of protection for 20 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing your damage taken by 8% and increasing your Stamina Recovery by 10%.
Turn Undead


Morph
-
Default Description
-
Upon activation, Daedra, Undead, and Werewovles in the target area have fear instilled for 4 seconds.
-
Increases the duration and fears Undead, Daedra, and Werewolves upon activation.
Ring of Preservation


Morph
-
Default Description
-
The rune also reduces the cost of Roll Dodge.
Expert Hunter

Active
-
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds.
-
While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2191.
Evil Hunter


Morph
-
Default Description
-
While active the Stamina Costs of your Fighters Guild abilities are reduced.
Camouflaged Hunter


Morph
-
Default Description
-
You also gain Minor Berserk increasing your damage done by 8% for 5 seconds after dealing Critical Damage from Sneak.
Trap Beast

Active
-
Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 1 minute.
-
When triggered, the trap deals 397 Physical Damage, an additional 0156 Physical Damage over 6 seconds, immobilizes the enemy for 6 seconds, and grants you Minor Force, increasing your Critical Damage by 10%.
Rearming Trap


Morph
-
Default Description
-
After being triggered the trap resets and can be triggered one more time, but each trap deals less damage.
Lightweight Beast Trap


Morph
-
Default Description
-
The trap can be thrown up to 28 meters away.
Intimidating Presence

Passive
-
Allows you to Intimidate NPC's in the conversation.
-
Reduces the cost of Fighters Guild abilities by 15%.
Slayer

Passive
-
Increases Weapon Damage by 3% for each Fighters Guild ability slotted.
Banish the Wicked

Passive
-
Grants you 9 extra Ultimate when killing Undead, Daedra, and Werewolves.
Skilled Tracker

Passive
-
Your Fighters Guild abilities that deal damage deal an additional 20% damage to Undead, Daedra, and Werewolves.
Bounty Hunter

Passive
-
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
bottom of page